Cornell MPS Information Science Project
Game Designer/Arist for Nutritional Video Game / Fall 2015
Within the lab of People Aware Computing at Cornell, I and 3 other students took the fall semester to work on a future mobile app about nutrition. The goal of the application was to engage users interested in learning about and improving their eating habits. To do so, a game was created around the core goal, so that learning would be captivating and subtle. To integrate different types of foods, as well as possibly local food culture, a story was created about a mouse visiting different kitchens (the levels of the game) in order to learn about the nutritional information of food. All of the foods found would be cataloged with their information. Eventually, more social aspects could be added to the game, such as profiles and adding foods of one's own, after the basic mechanics were proven to be significanty useful. After deciding the types of foods and food comparisons to be used to for each level, preliminary testing is to begin this semester.